ça dépend
mais beaucoup de scénario basiques effectivement pour l'instant.
En utile, Pookie propose ses revues qui permettent d'avoir accès à plus de détails sur les produits:
http://rlyehreviews.blogspot.com/search ... 20Jottings
13 revues de disponible déjà.
Perso, je dirais: rien d'indispensable pour l'instant, mais les 2 scénarios
Sandheart (spécifiques à Sun County, pas franchement transposables ailleurs) sont les plus élaborés (
The Corn Dolls étant une sympatique enquête d'investigation non linéaire).
Bref, principalement recommandés
après l'achat des suppléments officiels (RQG, RQ2, HQ ...), sauf besoin spécifique.
Sachant qu'en Avril, du lourd va débarquer sur TJC:
Nick Brooke
A Rough Guide to Glamour
et les campagnes:
Andrew Logan Montgomery
Six Seasons in Sartar, rewritten for RQG with tons of changes and new stuff.
en partant des initiations (Orlanth, Ernalda)
Neil Gibson
Pavis County campaign - The Flower Girl
et pour Heroquest: Glorantha
Shawn & Peggy Carpenter
Valley of Plenty, a Heroquest: Glorantha campaign book focusing on the Dundealos tribe
“This book will take your players from the age of eight or nine to their initiation as adult members of their clan. The difficulty level and risks involved in scenarios will escalate throughout the book, but death or crippling injuries are unlikely.
This chapter of the saga represents that fuzzy, golden-tinged period of each character’s life when the days ahead of them are endless, their potential limitless, and every adventure glorious.
This book represents the God Time of your characters’ lives: their childhood. We hope they, and you, enjoy it. Darker days lie ahead.”
Valley of Plenty is the first volume in the Jaldonkillers Saga, a grand campaign that will span most of a PC’s lifetime and will fill up to four volumes. The Saga takes place in Glorantha, the beautifully deep fantasy world created by Greg Stafford. It’s written to use Chaosium’s Heroquest: Glorantha rules or the soon-to-be released Questworlds, which is an update of Heroquest. Both are strong narrative games with just enough mechanics to give some heft to the setting and not too much to interfere with the story.
In this case, that story is the tale of the Wildlings, a group of youngsters (the PCs) who are part of a clique centered on the tribal king’s middle and youngest daughters, Hara and Ula. The Wildlings begin the saga at the age of 9 as they compete with other cliques, like that of Hara’s older sister, Derinna, and get into scrapes that can escalate dramatically in the spirit-rich world of Glorantha. The book provides complete adventures and story-seeds for the characters at different ages, ranging from age 9 to their adult initiation at 15.
What is the Jaldonkillers Saga?
The Jaldonkillers Saga is a grand campaign that follows the careers of a band of Dundealos tribesmen known as The Wildlings through the destruction of their tribe, its reconstitution in exile, and the effort to reclaim its lost lands and glory. The saga begins in 1602 and stretches to the Dragonfall into the late 1620s and beyond. It is intended as a vehicle to support the development of characters from childhood to Herodom in a fluid but consistent setting in which they can experience adventures that involve them in everything from slice-of-life challenges to world changing conflicts.
The next book in the Saga, Lances at Dusk, is already in progress. In it, the characters from Valley of Plenty will witness the last desperate days of their tribe and the end of their cherished way of life.