Les critiques d'Antonios S sur les 2 tomes de la campagne The Red Cow:
. The Coming Storm: The Red Cow Volume I
https://www.rpg.net/reviews/archive/17/17288.phtml
. The Eleven Lights: The Red Cow Volume II
https://www.rpg.net/reviews/archive/17/17666.phtml
Les critiques de Pookie UK sur les 2 tomes de la campagne The Red Cow:
. The Coming Storm: The Red Cow Volume I
https://rlyehreviews.blogspot.com/2017/ ... tasis.html
. The Eleven Lights: The Red Cow Volume II
https://rlyehreviews.blogspot.com/2019/ ... roken.html
Ian Cooper, l'auteur de la campagne:
Aides de jeu:In development is a follow up to the 11 Lights which details the off-stage events for that campaign, such as the Dragonrise.
If we sell lots of TCS, 11L, and it's follow up, there is a fourth book in my head to pitch around the 11L, Argrath, Aurochs and the Doom of the Telmori. But a lot of that depends on you the customers buying the books and telling us you want to see where it all goes.
. Concernant la campagne de la Vache Rouge, Gregory M propose une table qui synthétise les relations des PNJ du clan de la Vache Rouge:
https://heort.wordpress.com/category/ai ... eu/page/1/
. La version de travail (sortie pour une convention, 111 pages) de Ian Cooper est toujours récupérable, pour des idées supplémentaires:
Précisions de Ian sur cette vielle version:The initial material that Ian compiled in the Book of the Red Cow is still available:
https://wellofdaliath.chaosium.com/wp-c ... ed-Cow.pdf
It's set slightly farther back in 1605, but has other characters from the prior generation that you could draw on for ideas.
. Transposition HeroQuest => RuneQuest de la Campagne et ses PNJs:Be aware it is an 'earlier' set of days. It's influenced more by the Anglo-Saxon model of the Orlanthi, that Greg had used for a while. I think a closer reading of Thunder Rebels would have shown HW had already undergone an Iron Age/Bronze age shift, I viewed it through the AS lens of earlier times. Now I would look much more to the Iron Age.
In addition, some of the ideas about the Maboder - no cattle only farming etc. are not reflected there. You don't 'cattle raid' the Maboder. Their wealth is in grain. It's possible they are even mostly vegetarian/pescatarian to avoid the issue of the Telmori raiding them for livestock. They might raid the neighbors for cattle for feasts/holy days but would sacrifice them fairly immediately.
https://basicroleplaying.org/topic/7672 ... en-lights/